Sinbios: ssw777 || Julian: ssw777 || Medion: ssw777 || Kraken: Phantom.of.the. Vectorman: Ax / RoySquadRocks / Evilasio de Pazīeat: Hyde233 / Nexus Games / AlejandroDBZ || Gum: Nexus Games || Corn: Nexus GamesĬhuih: Amaterachu1 / Evilasio de Paz / CoffeeFlavoredMilkīahn: Amaterachu1 || Candy/ Honey: Hanyu-maru (go to: chars/3D)Īlis Landale: Plusle2019 || Gi-Le-Farg: O Ilusionista || Nyau: Plusle2019 While he has some moves that are faithful to the source, he also carries several unusual moves, with many of them being borrowed from Rugal. Ristar: RoySquadRocks / Unknown Creator / Sonictheadam2 / Nexus Games / StarPlatnum4658 DoodleBob draws himself into M.U.G.E.N with a custom gameplay style that uses various elements from other fighting games. Wild Woody: RoySquadRocks / Camren Springer Sketch Turner: Farendiet / Dcat Power / Nexus Games ToeJam: RoySquadRocks / Unknown Creator || Earl: RoySquadRocksĪrle: M3 - (Donarle Edit by Puyomarioglitchy4) English Voicepack / SUGIO / Tanicfan22 / (Edit by Nexus Games) / Camren Springer || Amite: M3 - English Voicepack || Yu-Rei: Enterku || Witch: Southern Cross / MabsKMK || Feli: Etoile || Rulue: Robo ( 2017) ( 2019) || Hohoudori: HANBAHAN || Suketoudara: Midorimushi || Archan: IBUKAH || Draco Centauros: bakisimu || Schezo Wegey: bakisimu / さあくるKSK (yukkubi version) || Sig: AngryBirdCooler || Raffine: Planeptuneĭynamite Headdy: Sonicadam2 / RoySquadRocks Robo Bonanza: RoySquadRocks || Mobo Bonanza: RoySquadRocks || Bonanza Bros: Evilasio de Paz Wonder Boy Shion: SpaceMouse || Asha: RoySquadRocks || Meka Dragon: O Illusionista & Balthazar Michael Jackson: Metal_Shadow - RockRage8962's Edit - BlueSnivy's Edit ( Chipmunk Version | Giant Version) Joe Musashi: Chuchoryu / The Disciple X / Kvasir / Slack86 / Leon || Hotsuma: Pirata Cibernético || Hibana: Varia31 Opa-Opa: Foxtlot / RoySquadRocks / Evilasio de PazĪlex Kidd: OrochiWeapon2000 / Camren Springer / Gemeos e Jogos (Shinobi Version) / Alexander Williams / Wou & Lucas9999 Sega games with a collection: Altered Beast / Burning Rival / Eternal Champions / Golden Axe / Guardian Heroes / Holosseum / Blade Arcus from Shining / Sonic the Hedgehog / Streets of Rage / Virtua Fighter That last stage I created took a lot of doing since I had to rip all of the sprites from the game myself before I even got started coding & aligning things properly.This collection is for Sega games w ithout a collection. Stage creation involves a lot of basic adjustment in the stage's.DEF file & observation of your changes as they're actually displayed in-game so it can get tedious. The sprites don't need to all share the same palette like with characters however they must be reduced to 256 colors & share the same transparency color value as color 0 in their color indexes. DEF text file which assigns positions to the sprites and creates the dimensions of the stage. You use the same program that you would when making a character only it involves fewer files than a character creation would. What kind of program do you use and do you have any tutorials? Yo, Dcat, I see you have added a new stage to your creations! I've always been curious to learn how the stage making process works. Fixed bug with Donny sometimes dealing close to 700 damage from Party Wagon Fixed oversight that prevented Party Wagon from being performed using LP + HP Fixed oversight that prevented GRAPPLE HOOK HURRICANE from being chained into by MP Added Voice Audio to Screen Splatter Throw (Raph Can be hit by all Air Attacks or if opponent is behind Raphael during Startup) Invulnerable Frame parameters edited for Crimson Tide Adjusted damage calculation on CRIMSON TIDE to use (Target, LifeMax) Added additional voice sound to CRIMSON TIDE Fixed bug with Leo sometimes dealing close to 700 damage from Final Slash Fixed oversight that prevented EX SHOULDER SMASH from being performed using QCF, LP + HP Adjusted damage calculation on FINAL SLASH to use (Target, LifeMax) Hopefully this'll take care of those issues. Okay I've addressed the issues mentioned in previous feedback posts. I think I'm going to be updating Sketch Turner next. Dcat, I'm so in awe of your awesomeness! Thanks for making this contribution to Mugen players and TMNT fans everywhere!
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